![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
(between 5:15 and 6:15 AM)
Initially, it seemed I was on a rocky shore with a ragtag, rundown group of generic mediaeval/renaissance adventurers, as if after a shipwreck or something. It was hot and sunny (not quite tropical?), and everyone was armed. I had a machete that I kept trying to make into a shortsword, or falchion, in my mind, at first.
At some point, there was another group in a small boat heading to the shore near our position; it seemed that they, too, had suffered some ship issues, and were escaping. There seemed to be two groups; one "proper", fully dressed, nonviolent, and hence, not a concern, and the other more "piratey", sparsely dressed (for the heat), armed, and something to be worried about. The latter group was moving past us (as in, walking past, within several paces). I remember reaching for a second weapon as they came closer, and ended up with a spiked axe in my left hand; it surprised me that it didn't feel unfamiliar. One of the first "pirates" stopped, grinning and eyeing our group. He was shirtless, shoeless, long ragged hair, and holding two thin bladed cutlass-like weapons. I remember speaking up, saying, "If you attack us, you die. If he (indicating another "pirate" who stopped, presumably to see if there was a fight coming) attacks us, you die." The "pirate"'s smile faded, and they moved on. I was suprised at the efficacy of my threat, and even more surprised to realize I meant it, and could carry through with a veritable certainty of winning.
There was a sudden shift, like a combination between live action roleplaying and "real". There was a small village of huts, with our group and other non-piratical people, still armed with real but blunted weapons (I remember trying to blunt the edge of my machete, but it wouldn't really take). It felt both real and gamelike at once. There was a small clearing under some trees, at the edge of our village. I remember walking out of the hut, looking up at the trees, and seeing three people hanging suspended at odd angles. They had strange angular feathered headdresses, and feathered pants or belts (hard to tell from the angle). Someone else saw and yelled "Gargoyles!". There was a tacit assumption that this was a gamemaster induced encounter, and everyone rushed to defend against them. Suddenly, there was like a dozen or more black clad gamemasters, the three costumed "gargoyles", and a collection of villagers/players. It came to organizational pre-combat, and it was suddenly apparent that there were a lot more than three "gargolyes" (maybe there were only three costumes, or only three game masters fit enough to go shirtless?). Before it got any weirder, the alarm went off.
Initially, it seemed I was on a rocky shore with a ragtag, rundown group of generic mediaeval/renaissance adventurers, as if after a shipwreck or something. It was hot and sunny (not quite tropical?), and everyone was armed. I had a machete that I kept trying to make into a shortsword, or falchion, in my mind, at first.
At some point, there was another group in a small boat heading to the shore near our position; it seemed that they, too, had suffered some ship issues, and were escaping. There seemed to be two groups; one "proper", fully dressed, nonviolent, and hence, not a concern, and the other more "piratey", sparsely dressed (for the heat), armed, and something to be worried about. The latter group was moving past us (as in, walking past, within several paces). I remember reaching for a second weapon as they came closer, and ended up with a spiked axe in my left hand; it surprised me that it didn't feel unfamiliar. One of the first "pirates" stopped, grinning and eyeing our group. He was shirtless, shoeless, long ragged hair, and holding two thin bladed cutlass-like weapons. I remember speaking up, saying, "If you attack us, you die. If he (indicating another "pirate" who stopped, presumably to see if there was a fight coming) attacks us, you die." The "pirate"'s smile faded, and they moved on. I was suprised at the efficacy of my threat, and even more surprised to realize I meant it, and could carry through with a veritable certainty of winning.
There was a sudden shift, like a combination between live action roleplaying and "real". There was a small village of huts, with our group and other non-piratical people, still armed with real but blunted weapons (I remember trying to blunt the edge of my machete, but it wouldn't really take). It felt both real and gamelike at once. There was a small clearing under some trees, at the edge of our village. I remember walking out of the hut, looking up at the trees, and seeing three people hanging suspended at odd angles. They had strange angular feathered headdresses, and feathered pants or belts (hard to tell from the angle). Someone else saw and yelled "Gargoyles!". There was a tacit assumption that this was a gamemaster induced encounter, and everyone rushed to defend against them. Suddenly, there was like a dozen or more black clad gamemasters, the three costumed "gargoyles", and a collection of villagers/players. It came to organizational pre-combat, and it was suddenly apparent that there were a lot more than three "gargolyes" (maybe there were only three costumes, or only three game masters fit enough to go shirtless?). Before it got any weirder, the alarm went off.
no subject
Date: 2006-08-10 12:00 am (UTC)no subject
Date: 2006-08-10 01:50 am (UTC)no subject
Date: 2006-08-10 11:52 am (UTC)no subject
Date: 2006-08-10 12:50 pm (UTC)Boris is... well, he's seemingly more relaxed, more at ease, even though he's visibly weaker. Him being not distressed makes this a lot easier, as he's just smart enough to worry, a lot, most of the time. Thanks for asking.
no subject
Date: 2006-08-11 02:01 am (UTC)scene switch..still 3 groups us and apathy, the pirates changed costumes, no apathy is willing to defend against them, a forth group, the outsiders...blunting a weapon,boffer larps, contact with no consquence?, not want to offend while standing firm?, but every action has a reaction so the weapon won't blunt...lots of gargoyles but only 3 costumes, a mob, a hydra, all heads are dangerous but only 3 are really pulling the strings???
any thing apply??
no subject
Date: 2006-08-11 12:54 pm (UTC)The second part was fuzzier, and muddier, so it's harder for me to get a grip on. The impossibility of the blunting, I think, seems to resonate around trying to "dumb down", and to a lesser extent, be something other than myself, to set others at ease. I want to say there's maybe something about the inability to do so that's connected with me being the first defender against the outside group (gargoyles)?
The three heads/many threats is something I totally missed, but yeah, that rings true-ish.
Thanks
no subject
Date: 2006-08-11 02:33 pm (UTC)i forgot the roleplaying/reality fuzziness aspect, your more recent entries reminded me...if felt like the subconcious saying "okay here's the format i've chosen, pay attention"...did anybody in the dream the gargoyles especially) resemble in looks/body language/feel like some one in the real world???
no subject
Date: 2006-08-11 03:11 pm (UTC)no subject
Date: 2006-08-11 04:12 pm (UTC)no subject
Date: 2006-08-11 04:58 pm (UTC)no subject
Date: 2006-08-11 06:47 pm (UTC)something that might be of use although it will sound wierd...read drawing with the left side of you brain...the sensation i got when i cogged was the same as when i switch brain sides
neat details
Date: 2006-08-10 03:00 am (UTC)Wanna join?
Re: neat details
Date: 2006-08-10 11:07 am (UTC)